Sunday, June 21, 2020

Alfa Romeo 33 Stradale

1967-1969 Alfa Romeo 33 Stradale
An Italian classic
Modelling, shading, lighting and rendering in Maya, using Arnold.
Textures created in Adobe Photoshop
UV unwrapping using 3D Coat














Saturday, March 28, 2020

Screwtape Letters - Acting it out

This has been one of the few times that I've filmed myself for an acting piece and I really should do it more often. It's been such a great guide for posing, acting subtleties, general pace and timing. 

Malcolm character courtesy of AnimSchool.com

- Progression -


- The final version -



Friday, June 15, 2018

ANTHEM




Some exciting news as Anthem reveals a game demo and another trailer at E3 2018
I've had the great pleasure of being part of the team at Balisti Studios, working on Bioware's Anthem.




 Release date set for 22 Feb 2019



Wednesday, February 28, 2018

Quad animation study


This is an animation study I did using the Wolfdog rig

The first animation was mostly a mechanical exercise with the wolf transitioning from a trot to a walk and back to a trot. It's a subtle change of speed and gait, but a valuable study. Another aspect was to have the character travel in an arc (just adding more complexity to the shot).



The second animation was exploring some character traits of a dog. I had a lot of fun with this one and I felt like I managed to capture some of the subtle head positions and body poses which add appeal and believability.




Tuesday, September 19, 2017

The Original - 1955 BMW Isetta 300

I started off modeling the original BMW Isetta from a blueprint and photographic reference, and once I completed the vehicle I reworked the shape and proportions to make a stylized or caricature version of it.










The Original - 1959 Jaguar mk2

I started off modeling the original Jaguar from a blueprint and photographic reference, and once I completed the vehicle I reworked the shape and proportions to make a stylized or caricature version of it.











The Original - 1969 Camaro SS 350

I started off modeling the original Camaro from a blueprint and photographic reference, and once I completed the vehicle I reworked the shape and proportions to make a stylized or caricature version of it.









Monday, July 17, 2017

1969 Camaro SS 350





A stylized 1969 Camaro SS 350.
I was influenced by the designs of drag racers - exposed engine, custom body work and
different size tires.

Using Substance Painter for the first time - really cool powerful package.
Modeled in Softimage and 3DS Max, rendering using VRay.
Textures created in Substance Painter, and composite done in Adobe Photoshop.