Friday, June 15, 2018

ANTHEM




Some exciting news as Anthem reveals a game demo and another trailer at E3 2018
I've had the great pleasure of being part of the team at Balisti Studios, working on Bioware's Anthem.




 Release date set for 22 Feb 2019



Wednesday, February 28, 2018

Quad animation study


This is an animation study I did using the Wolfdog rig

The first animation was mostly a mechanical exercise with the wolf transitioning from a trot to a walk and back to a trot. It's a subtle change of speed and gait, but a valuable study. Another aspect was to have the character travel in an arc (just adding more complexity to the shot).



The second animation was exploring some character traits of a dog. I had a lot of fun with this one and I felt like I managed to capture some of the subtle head positions and body poses which add appeal and believability.




Tuesday, September 19, 2017

The Original - 1955 BMW Isetta 300

I started off modeling the original BMW Isetta from a blueprint and photographic reference, and once I completed the vehicle I reworked the shape and proportions to make a stylized or caricature version of it.










The Original - 1959 Jaguar mk2

I started off modeling the original Jaguar from a blueprint and photographic reference, and once I completed the vehicle I reworked the shape and proportions to make a stylized or caricature version of it.











The Original - 1969 Camaro SS 350

I started off modeling the original Camaro from a blueprint and photographic reference, and once I completed the vehicle I reworked the shape and proportions to make a stylized or caricature version of it.









Monday, July 17, 2017

1969 Camaro SS 350





A stylized 1969 Camaro SS 350.
I was influenced by the designs of drag racers - exposed engine, custom body work and
different size tires.

Using Substance Painter for the first time - really cool powerful package.
Modeled in Softimage and 3DS Max, rendering using VRay.
Textures created in Substance Painter, and composite done in Adobe Photoshop.


Monday, April 3, 2017

1959 Jaguar MK2

A stylized version of a Jaguar mk2. I was inspired by the stylized Isetta I created a little while back. Modelling, lighting and rendering done in Adobe Softimage. Textures created in Adobe Photoshop. Also playing around with some atmospheric smoke.











Friday, November 25, 2016

Getting into Character

One of the fun and challenging aspects of this type of project is coming up with a unique scenario to go with the audio. Sometimes the scene just pops into my mind and other times I've got to work hard to develop it.

For this 11 Second Club audio, 2 female characters were working through a situation.
These are some of the main points I needed to work out in order to come up with the animation:
-  Whats going through their heads as they reacted to the dialogue of the other character?
-  They go through emotional changes, what are they and what do they look like?
-  How do I compose the scene to best show the emotional changes and interactions.

I came up with these emotional/character traits for the characters which helped me compose the shot
Mom: authority, rule breaker, problem solver, confident
Girl: shy, nervous, inquisitive.

- View the final animation below -